![]() ![]() ![]() Harebrained Schemes didn't skim on other classes either though, as medium mechs' roster will be expanded by the Crab for those who like mobile units. Melee combat might become more alluring with the introduction of Hatchetman mech which chews through enemy armour. ![]() You can preview the tropical lands in screenshots above and below. Flashpoint missions, along with the regular ones will sometimes unfold in new locations placed in a new, tropical biome which will feature tropical beach environment, sunny shores and some alien clutter here and there. On the flip side, completing these more challenging missions will offer better rewards and fat bonuses, so it's basically high risk-high reward kind of situation. Some of these missions will be extra challenging as they will be the new "Consecutive Deployments" which means no repair downtime for your mechs between missions. So Ive played Battletech for about 200 hours, and I think Im pretty well versed in the nuaces of the game. The namesake of the expansion are the new short stories which will be several mercenary missions linked together and will bring new crew conversations, special events, critical choices and new rewards. The expansion will bring three new mechs to Battletech, including Hatcheman which was highly sought after by the community. Flashpoint currently doesn't have an exact release date, but it will likely be announced in near future, in order to narrow it down from simply "November 2018". ![]()
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